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Issues and bugs are glitches that affect the gameplay. Happy Wars is a relatively new game so bugs are to be expected. Please do not add bugs to this list that give the player an unfair advantage!
Ladybug2244

Related to the topic a bug!

Gameplay Issues

-An enemy becomes invincible and freezes in place mid-game

-Many players have reported being put into a game mid-game and having enemies and AI often invisible.

-Some players have lost items mysteriously when switching between the main menu and their inventory.

-When a player smashes you to a corner of a block you can get stuck in a infinite loop of falling until someone throws a rock at you / ices you.

-Players have reported invincible enemies during lag.

-There have been multiple reports of the castle gate not opening due to lag.

-The characters may have no voices.

-All in-game sound was not working.

-None of the actions were working.

-At least one player has reported that characters with a shield will automatically raise it and never put it down, preventing the player from moving at normal speeds, changing direction, and building/destroying towers. (may have gotten stuck in an Iron Phalanx team skill)

-In co-op mode against heavy dudes at least one player has reported that one Al froze up and was invincible, the gate went up for the enemies castle but would not come down, time was out but game was still running, enemy big tower destroyed, ladders kept spawning and getting destroyed, the blue had all towers until the glitch and then one went to the red and the others were blank, and one tower was worked on for about a minute but no progress in building the tower.

-At least one player teleported into the enemy castle while attaking gate, despite the fact that the gate was still in one piece in player match.

-On several occasions just one player out of like 5 or more on co-op dropping out causes the game to end although there is 4-14 other players left in the game

-Sometimes, you will find an enemy or an ally character frozen in place, not attacking and moving in the same spot.

-A.I enemies will continue to walk in front of a Cleric's wall, not attacking it.

-There have been cases (and personal experiences) of getting into games where ladders are building themselves, big towers being destroyed instantly etc.etc. AI's floating in midair. This is believed to be caused by the game putting you and the other players in the same lobby, but on completely different maps. This happened to me, I was on Ketchup Avenue vsing the band of mages, but everyone was on Sunset, so I saw floating mages...scary.

-In some cases, when a player gets eaten by an Antlion, their animation glitches out. Various effects like seeing them just dying from nothing can be seen.

-sometimes when VSing the mob team on ketchup valley, some allies spawn outside of the castle gate in the skybox as well as a lot of enemies doing so, while in the skybox players/enemies cannot:

    - attack others
    - use skills
    - build/destroy towers
    - talk
    - be hit by ballistas, fire, lightning, wind and rock throwing skill
    - be hit by enemies when high above player attack range

However players/enemies can be hit by:

    - rock bomb
    - mage ice
    - attacks when not high enough above player's attack range
    - flower cannons

Matchmaking Issues

- Players worldwide have been reporting issues with the matchmaking.

- During matchmaking and playing, players frequently get dropped out.

- There are a multitude of reports of players having hits not register due to connection issues. (It's a good idea to start attacking before the enemy gets to you because of this issue)

- There has been one report of the loss of sound effects while in the middle of an online game.

- Actually getting to the game takes a very long time.

Graphical Issues

- Some players notice enemy markers freeze on the screen for a short time

Item Shop Issues

- A Pack of Hairstyles does not appear in the Item Shop

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